{"id":2469,"date":"2024-11-13T17:03:52","date_gmt":"2024-11-14T01:03:52","guid":{"rendered":"https:\/\/mossor.org\/blog\/?p=2469"},"modified":"2024-11-13T17:03:53","modified_gmt":"2024-11-14T01:03:53","slug":"make-star-wars-outlaws-blaster","status":"publish","type":"post","link":"https:\/\/mossor.org\/blog\/make-star-wars-outlaws-blaster\/","title":{"rendered":"Make: Star Wars Outlaws Blaster"},"content":{"rendered":"\n<p>One of my recent games that I played was Star Wars: Outlaws.  it was good.  Not great, but good.  I would describe it as a fairly typical Ubisoft game that benefitted from having the Star Wars Universe to play in.  It included familiar places like Tatooine and Mos Eisley and had enough references to in-universe canon to make it feel connected.<\/p>\n\n\n\n<p>That having been said, while playing it, I took a liking to the blaster the main character, Kay Vess, uses throughout the game.  You can change the skin on the gun, but it&#8217;s still the same gun.  I thought it&#8217;d be a fun project to make a prop for.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1.jpeg\"><img loading=\"lazy\" decoding=\"async\" width=\"925\" height=\"969\" data-id=\"2466\" src=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1.jpeg\" alt=\"\" class=\"wp-image-2466\" srcset=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1.jpeg 925w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1-286x300.jpeg 286w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1-768x805.jpeg 768w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-1-150x157.jpeg 150w\" sizes=\"auto, (max-width: 925px) 100vw, 925px\" \/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2.jpeg\"><img loading=\"lazy\" decoding=\"async\" width=\"990\" height=\"531\" data-id=\"2465\" src=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2.jpeg\" alt=\"\" class=\"wp-image-2465\" srcset=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2.jpeg 990w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2-300x161.jpeg 300w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2-768x412.jpeg 768w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/VM-19-Coating-View-2-150x80.jpeg 150w\" sizes=\"auto, (max-width: 990px) 100vw, 990px\" \/><\/a><\/figure>\n<\/figure>\n\n\n\n<p>After searching around, I found a model of the gun which seemed like it would print well.  I decided to print in PLA on my <a href=\"https:\/\/all3dp.com\/2\/fused-deposition-modeling-fdm-3d-printing-simply-explained\/\" data-type=\"link\" data-id=\"https:\/\/all3dp.com\/2\/fused-deposition-modeling-fdm-3d-printing-simply-explained\/\">FDM<\/a> printer.  As you can see in the final product, you can still see evidence of layer lines, but it was big enough I wasn&#8217;t sure I wanted to try on the resin printer.  Plus, I figured for a blaster-sized print, the layer lines wouldn&#8217;t be the main issue.<\/p>\n\n\n\n<p>Largely, I was right.  The two main issues I have with the result are the layer lines and I wasn&#8217;t really happy with the chrome that I achieved on the main part of the gun.  I suspect that&#8217;s a side-effect of the layers lines and I probably didn&#8217;t demonstrate the requisite amount of patience required to get smooth so the chrome really looks like chrome.<\/p>\n\n\n\n<p>The blaster was a reasonable size for me and my hand, which surprised me a bit (I have big hands), but the grip for the model was very deep from front to back and very flat, which made for a not great grip.<\/p>\n\n\n\n<p>One thing I did do which I think helps sell it is that instead of the 3d-printed screws, I drilled those out and used real pan-head hex screws in black which I think looked better than the modeled versions.  Plus, I did a decent grime pass to make it look used instead of brand new and shiny.<\/p>\n\n\n\n<p>Here&#8217;s the result:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"933\" src=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-1024x933.jpg\" alt=\"\" class=\"wp-image-2468\" srcset=\"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-1024x933.jpg 1024w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-300x273.jpg 300w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-768x700.jpg 768w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-1536x1400.jpg 1536w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-2048x1867.jpg 2048w, https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/StarWarsOutlawsBlaster-150x137.jpg 150w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>One of my recent games that I played was Star Wars: Outlaws. it was good. Not great, but good. I would describe it as a fairly typical Ubisoft game that benefitted from having the Star Wars Universe to play in. It included familiar places like Tatooine and Mos Eisley and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2467,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4],"tags":[],"class_list":["post-2469","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-make"],"featured_image_src":"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/4322386-sw1-e1731546163119.jpg","author_info":{"display_name":"darrin","author_link":"https:\/\/mossor.org\/blog\/author\/darrin\/"},"jetpack_featured_media_url":"https:\/\/mossor.org\/blog\/wp-content\/uploads\/2024\/11\/4322386-sw1-e1731546163119.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/posts\/2469","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/comments?post=2469"}],"version-history":[{"count":3,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/posts\/2469\/revisions"}],"predecessor-version":[{"id":2472,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/posts\/2469\/revisions\/2472"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/media\/2467"}],"wp:attachment":[{"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/media?parent=2469"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/categories?post=2469"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mossor.org\/blog\/wp-json\/wp\/v2\/tags?post=2469"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}